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View Full Version : Team Fortress 2 Update Released


GNG News Guy
12-31-2007, 05:47 PM
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

Fixed "CUtlLinkedList overflow!" crash
Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event, object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locationsRemoved an obscure rendering setting that would allow players to make cloaked spies appear fully black